Early out-of-engine shot
January 21, 2016

Since I’m still producing bricks left and right, I’d thought I show the very rough state of the Unreal 4 in game scene. Same camera angle as in the concept.

As I said, this is very rough and there is not yet much in here. It’s really just the basic setup and this screen will hopefully serve as a nice before/after once I get more stuff going.


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